Super Growth — Search your deck for a card that evolves from 1 of your Grass Pokémon and put it onto that Pokémon to evolve it. If that Pokémon is now a Stage 1 Pokémon, search your deck for a Stage 2 Pokémon that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.
Calming Hurricane · 150 —
Heal 30 damage from this Pokémon.
Tropical Hour GX · 200 —
If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack’s cost), your opponent shuffles all Energy from all of their Pokémon into their deck. (You can’t use more than 1 GX attack in a game.)
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