Day: (If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.) As it becomes day, transform all nightbound permanents. If a player casts no spells during their own turn, it becomes night next turn. Night: As it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound. If a player casts at least two spells during their own turn, it becomes day next turn.
Tell us what looks wrong. The exact catalog page is attached automatically so you do not need to explain where you found it.
Compare vendor prices, conditions, and shipping for your selected card printing.
This permanent card page stays live even when inventory reaches zero. Be the first vendor to list a copy.
Sell YoursTo:
Please sign in to send this vendor a question. Their listing details will remain on this page.